Tag Archives: earned media

Paid-Owned-Earned is Not-Quite-Right

Like straw fedora hats, there are some trends you like that you know won’t last. Paid Owned and Earned is the fedora hat of marketing and media circles right now. It is stylish and current, and probably destined to last only a few seasons. It’s served a useful purpose in getting people beyond the old media labels that defined channels by their mode of delivery — television, print, online, OOH, etc. But it falls short of its own intent, which is to define media by how it connects with people rather than by what it looks like.

Paid Owned and Earned uses a financial nomenclature to separate media. As such, it represents the view of the producer not the consumer. Paid Owned and Earned may mean something to the company paying the bill. But does a person really care how a message was funded? Do people react differently to a message knowing that it is “owned” rather than “paid?” Of course not. These terms also lead to odd categorizations. Is a Facebook page owned or paid? A company doesn’t have to pay for a Facebook page, and they control the content, but they don’t own it either.

When I hear the savviest media people I know talk about Paid Owned and Earned, they are really using those words to mean something else. They are trying to describe the nature of how the marketing meets the consumer.

Here’s a more useful way to think about Paid Owned and Earned. First of all, we should start with idea that all marketing is some form of content. The content can be an app, a webpage, a 30-second TV spot, or a shelf talker.  If you think about all marketing as content, then you can think of media as the way that the content connects to the right person. In this model, there are three types of media:

1) Brand-t0-Person

The brand seeks out a person (or type of person) and puts the content in front of them. Ideally, it is content that the person welcomes, but they weren’t intending to find it. They went to ESPN, Huffington Post, or drove down the highway and the content came to them.

2) Person-to-Brand

The person seeks out the brand for the content they provide. They intentionally went to find it. They visited a website, downloaded an app, or searched for it. They found the  content instead of the content finding them.

3) Person-to-Person

 A person shares the content with another person. The brand is not directly involved in the exchange of content.

These categories are a more consumer-centered way of connecting with media. They are also more useful in understanding the role your media is playing in the marketplace.  It helps you think more clearly about how to allocate your media, construct a media plan, and measure its effectiveness. The only problem is that the labels aren’t as pithy as Paid Owned and Earned. How about some suggestions?

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The Blessing of an Elusive Attention Span

Virginia Heffernan wrote a terrific piece in the NYT Sunday Magazine in late November 2010. Entitled “The Attention Span Myth,” she questioned the idea that the human attention span is in danger of eroding against the onslaught of technology and media. She spent a good part of the article arguing against enshrining  a long attention span as a morally and intellectually superior quality. But I found this particular paragraph the most powerful:

Whether the Web is making us smarter or dumber, isn’t there something just unconvincing about the idea that an occult “span” in the brain makes certain cultural objects more compelling than others? So a kid loves the drums but can hardly get through a chapter of the “The Sun Also Rises”; and another aces algebra but can’t even understand how Call of Duty is played. The actions of these children may dismay or please adults, but anyone who has ever been bored by one practice and absorbed by another can explain the kids’ choices more persuasively than does the dominant model, which ignores the content of activities in favor of a wonky span thought vaguely to be in the brain.

This insightful point puts the constant barrage of statistics on texting, video, and cross-media consumption into a very different light.  The point is that the cause and effect are essentially backwards. The always-on twitter-sized mediaverse is not creating our restless attention spans. Rather, our restless attention spans are creating the mediaverse. The reason that kids are texting their friends in history class isn’t because they are so different from the kids of 50 years ago, it is because they can. Quite simply, there were fewer options to being bored a generation ago. Back then, you could doodle, pass notes, or daydream. But if The Beaver and Cindy Brady could have gossiped with their friends instead of listening to a lecture on the Magna Carta, you can bet they would’ve done it. If good ol’ Dad in the worn leather chair could have checked out the sports scores when Ed Sullivan rolled out the trained dog act, you can bet he would’ve done it too.

In marketing circles, there are many who decry the media clutter as the enemy of effective communications. They protest that those fragile attention spans are making their jobs harder. With a bewildering number of choices at people’s disposal involving not only what types of media they consume, but when and how they consume it, it’s harder than ever to put across a marketing message. It was so much easier when people just stayed glued to their television sets. For this very reason, good marketers ought to be rejoicing. You used to be able to get away with being boring and expected as long as you had a big media budget. Now, the game is changing from who can command the airwaves to who can command attention. The winners will be those who can be the most interesting, entertaining, and engaging. That is a great thing for marketers. The harder it is for a company to connect with its current and potential customers, the more valuable those who can do it well become. Advertising people who used to complain about having to crank out formulaic commercials can revel in the challenge of making something that people will actually enjoy. I can’t speak for all my colleagues, but if smarts and creativity are increasingly the best ways to win, I can’t wait to play.

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All Media is Now Earned Media

Reach is increasingly hard to buy.

As marketers try to sort the trends between traditional and non-traditional, online and offline, global and hyperlocal, at least one trend is clear. All media is morphing into earned media.

Earned media was typically used to distinguish from paid media.  Tools like PR and grassroots marketing that depended on some viral element to reach a large audience were put in the Earned category, and things like TV, radio, and print were put in the Paid category.  They were like apples and oranges. The common wisdom held that there was a clear trade-off between these categories. Earned media was cheaper to execute, but provided little or no control over what kind or how many people you would reach. Paid media was expensive, but provided guaranteed reach and frequency numbers that ensured the message was delivered.  The categories and the trade-off are both evaporating.

Technology and the explosion of choices have undermined guaranteed delivery.  New channels like YouTube are obvious examples of a choice medium where the viewership is entirely dependent on the nature of the content. You may get 10 views or 1 million views, but it’s impossible to predict. For every Annoying Orange, there are hundreds of thousands of unwatched puppet skits. But the even the so-called mass media are becoming increasingly choice-driven.  For example,  Morpace research estimates that almost 50% of TV viewing is via DVR, online, or other on-demand alternatives.  So even if marketers try to attach themselves to a hit show, their viewers increasingly time-shift and fast-forward past the advertising that is neither relevant nor interesting to them. The previous control over who and when your message would be seen is rapidly ebbing away.  The reach of a marketing message is increasingly dependent on the inherent value of its content regardless of the channel. That’s what we mean when we say all media is now Earned media.

Less obvious but equally true is that the low-cost perception of Earned media is also fading away.  A good press release or a publicity stunt just doesn’t go as far as it used to. The rise of social media has created more avenues for memes to rise and take hold, but also a flood of information that hastens their decline.  The competition for time and attention is more intense than ever.  So the chances of rising above the noise are less. And even if your idea does breakthrough,  it’s lifespan is much shorter because of the constant flood new work competing for the same attention spans. So even if the distribution costs of some new Earned media channels are lower (e.g. Facebook page vs. TV buy), the development costs in terms of the quality of the ideas, the frequency of the ideas, and the work required to populate those ideas with key constituencies is rising.

There are at least two implication for marketers. One is that they have to think of their messaging in terms of content. It must follow the basic principles by which we earn peoples’  interest in its own right or it will be ignored or skipped over.  This is true regardless of its form or distribution channel. The second is that they have to refresh their marketing efforts more frequently if they expect to maintain any consistent share of mind with their target.

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Earning Interest

There is a simple way to sum up all the trends around social media, viral marketing, mobile apps and other developments in marketing — we are shifting from a world in which attention is bought to one in which attention must be earned.

I recall attending an AOL conference back in the day when AOL was bigger than the Web. One panelist whose name sadly escapes me, shared some amazingly prescient wisdom over a technical discussion of how to deal with the limits of dial-up internet access. He said “I think our biggest bandwidth problem is going to be people’s attention span.” That sums up the marketer’s challenge better than anything else I can think of.

The number one question all marketers should ask themselves before launching any program is “why would this be of interest to anyone in my target?” Interest can take many forms, so not everything has to work in the same way.  A great Superbowl ad and a great customer service experience can both engage people. Our basic human motivations provide multiple ways to attract our attention. Here are five broad categories that we look at to help design marketing programs that earn interest:

  • Passion – We all have passions that bring pleasure to our lives. It may be for fashion, the Green Bay Packers,  or Broadway musicals. Whether carnal or intellectual, we seek out avenues that allow us to feed and  indulge our passions.
  • Curiosity – We are naturally attracted to mysteries and riddles. There are few things in this world more seductive than an unopened package. Once something piques our curiosity, it’s like an itch we have to scratch.
  • Entertainment – As YouTube empirically proves every day, we seem to have a bottomless desire to be entertained. Whether it’s through humor, drama or pure spectacle, there are few better ways to endear yourself to someone than to entertain them.
  • Interaction – It is deep within our species to want to connect with others of our kind. Shared experiences give us more satisfaction than solitary endeavors. Bars and online forums both owe their existence to our inherent desire to interact with others.
  • Utility – We all feel like our lives should be easier. So we embrace tools that fulfill the promise of saving time, money, or effort. 

Successful marketers are those who can earn the interest of their target. Marketing plans sometimes still refer to “paid media” (advertising) and “earned media” (PR). It’s all earned media now.

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